Archive for March, 2018

CFR Race #6: Canadian Grand Prix at Guild of Blades

Friday, March 9th, 2018

Only seven drivers competed at the Canadian Grand Prix on February 16, 2018, using the Championship Formula Racing rules. Gary Sturgeon won his 2nd consecutive race after starting 4th on the grid. Jack Beckman (2nd) and Richard White (3rd) were the other podium finishers. This race was held at the Guild of Blades game store in Clawson, Michigan. It had originally been scheduled for February 9, but was postponed a week due to an unusually heavy snowfall on the 9th. The race was on the Gilles Villeneuve circuit from Montreal, Canada. The CFR-Detroit race series is now averaging 9.8 drivers per race (through six races).

The Gilles Villeneuve circuit of Montreal

The Gilles Villeneuve circuit of Montreal, Canada, as configured from 1978 to 1986.

We raced on the older track configuration, using the old Avalon Hill track as our basis for the track.

The model track of the Gilles Villeneuve circuit

The model track of the Gilles Villeneuve circuit that we raced on.

Once again, the bidding for pole position featured rather high bids. (Each wear bid counts as 1.0; each skill bid counts as 0.5.) Mike Cook won his 4th pole position in six races with a bid of 8.0 (2 wear + 12 skill). Starting 2nd was Jack Beckman with a bid of 7.0 (2 wear + 10 skill). Richard White started 3rd, also with a bid of 7.0 (5 wear + 4 skill), but Jack got 2nd as he rolled better on percentage dice (39 to 03) to grab 2nd from Richard. Gary Sturgeon started 4th with a bid of 6.0 (0 wear + 12 skill). Garry Kaluzny started 6th with a bid of 5.5 (3 wear + 5 skill). Gary Kempen was the 6th starter with his bid of 4.5 (0 wear + 9 skill). Greg Lim was content to start last, in 7th, as he bid nothing.

The starting grid and their car specs:

# Driver (Car)                     Start/Accel/Decel/Top/Wear/Skill/Tires
11 Mike Cook (Camel Lotus)            60   40    40   140  5x   4x   soft
 2 Jack Beckman (Ferrari)            100   40    20   140  5x   4x   soft
 1 Richard White (Brabham)            60   60    40   140  5x   3x   soft
12 Gary Sturgeon (John Player Lotus) 100   40    40   140  5x   3x   hard
 9 Garry Kaluzny (McLaren)            60   40    40   160  5x   3x   soft
 4 Gary Kempen (Ferrari)              60   40    40   140  5x   4x   soft
 7 Greg Lim (Motorola)                60   60    40   140  4x   4x   soft

Start = Start Speed (in miles/hour); Accel = Acceleration (in mph); Decel = Deceleration (in mph); Top = Top Speed (in mph); Wear = # of Wear markers per lap raced; Skill = # of Skill markers per lap raced; Tires = hard or soft tires to begin the race. (Since the race was 3 laps, a car with 5x of Wear would receive 15 Wear markers to start the race (as an example).)

Most of our racers were distressed upon hearing that the “real” Formula One did away with their “Grid Girls”; however, our CFR-Detroit race series decided to hire the now unemployed Grid Girls for our racing series.

The starting grid with Grid Girls

The starting grid at Canada with the Grid Girls helping to line up the cars. (Yes, we know the Grid Girls are in 1:32 scale while the cars are in 1:64 scale, but it was the best we could do. Nobody seems to make Grid Girls in 1:64 scale.)

When the green flag dropped to start the race, Jack Beckman burned a wear (since he was on soft tires) to increase his start speed from 100 to 120 mph, so he roared off ahead of the pole-sitter, Mike Cook, even though Cook had also boosted his start speed. Sturgeon started at his 100 mph start speed, and he was able to pass White for 3rd as White just started at his base 60 mph start speed. Kaluzny, Kempen, and Lim slotted into positions 5, 6, and 7, in the same order as they had lined up on the grid. Everyone was happy that it was a clean start, with nobody getting balked.

The cars are away at the start

The cars are away at the start of the Canadian Grand Prix. The running order: Beckman (Ferrari); Cook (Camel Lotus); Sturgeon (John Player Lotus); White (Brabham); Kaluzny (McLaren); Kempen (Ferrari); and Lim (Motorola).

The field pretty much stayed in the same order, with the pack finally bunching up at the Epingle de l’Isle. It was there that Kempen made a move to pass Kaluzny and pull to the inside of White, thereby taking 4th place.

Kempen takes 4th at Epingle de l'Isle

Kempen (red #4 Ferrari) takes 4th at Epingle de l’Isle.

Kempen found that he couldn’t hold onto 4th, however, as coming out of the Epingle de l’Isle he was re-passed by both White and Kaluzny. White was even able to pass Sturgeon for 3rd place.

White advances to 3rd; Kempen drops back to 6th

White (Olivetti Brabham) advances to 3rd; Kempen drops back to 6th.

The pack mostly stayed bunched together the rest of the 1st lap, although Beckman and Cook did gain a few spaces over the rest of the pack. As the pack roared through the hairpin turn at Epingle du Casino, Beckman, Cook, White, Kaluzny, and Kempen all pitted to exchange their worn-out soft tires for fresh hard tires. Sturgeon stayed on the track with his hard tires, and Lim also stayed on the track, although Lim was riding on soft tires.

The first pit stops

The first pit stops — Beckman, Cook, White, Kaluzny and Kempen are in the pits; Sturgeon and Lim stay on the track.

After the 1st round of pit stops, and at the end of Lap 1, the official running order was Sturgeon (+3) and Lim (+6), then 6 spaces to Beckman (-1) and Cook (-3), then 3 spaces to Kaluzny (0), then came White (-3) and Kempen (-1). The numbers in parentheses tell how many spaces a driver either gained (+) or lost (-) from their starting position.

Running order at the end of Lap 1

Running order at the end of Lap 1: Sturgeon; Lim; Beckman; Cook; Kaluzny; White; and Kempen.

During the next half lap, Kaluzny failed an acceleration dice roll, and Cook failed a deceleration dice roll (Cook failing his roll as he was heading into the slow Epingle de l’Isle). Each driver used only a single -1 skill chit for their roll. In Kaluzny’s case, he rolled an 11, meaning he would have successfully made the roll had he used two -1 skill chits. Extra skill wouldn’t have helped Cook, though, as he rolled a 12. With Kaluzny’s car ailing on acceleration coming out of the Epingle de l’Isle, Kempen successfully made a forced pass of Kaluzny and White, putting Kempen up into 5th place.

Kempen takes 5th after a forced pass

Kempen takes 5th after a forced pass of White and Kaluzny. Greg Lim (blue sweatshirt, black and blue car in 2nd place on the track) looks over his cards to plot his car’s speed for the upcoming game turn.

Near the end of the 2nd lap, Sturgeon had built a lead of 6 spaces over Lim, and then Sturgeon pulled into pit lane to change from his worn-out hard tires onto soft tires for the final lap.

Sturgeon pits at the end of the 2nd lap

Sturgeon pits at the end of the 2nd lap.

Then Lim pulled into the pits a turn later, and as expected, everyone else stayed on the track. When Sturgeon got back on the track after his pit stop, he had fallen to 4th place, 5 spaces behind the new leader, Beckman. However, Sturgeon now had a full complement of 15 wear, while Beckman had used up most of his wear on the 2nd lap.

Beckman leads after two laps

Taking the white flag, Beckman leads after two laps. Former leader Sturgeon is back on the track in 4th place, next to White’s Brabham.

At the end of the 2nd lap, the two Ferraris of Beckman (+1) and Kempen (+4) were in the lead. Then came Sturgeon (+1), White (-1), Cook (-4), Kaluzny (-1), and Lim (0).

The Ferraris lead the start of the final lap

The Ferraris of Beckman and Kempen lead the start of the final lap.

Sturgeon finally made his move for the lead the final time through the Epingle de l’Isle corner. He pulled alongside Beckman’s #3 Ferrari, then Sturgeon’s John Player Lotus pulled in front as they exited that corner.

Sturgeon pulls alongside Beckman

Sturgeon (black #12) pulls alongside Beckman (red #3) at the Epingle de l’Isle.

Sturgeon accelerates into the lead

Sturgeon accelerates into the lead. Trailing are Beckman, Kempen, White, Kaluzny, Cook, and Lim.

Kempen spun just before the “S” curves, dropping him from 3rd to 6th place. It was good for him that he used his -3 skill chit, because he rolled a 12 on the Chance Table. If he had only used two -1 skill markers, that would have been a crash. In the meantime, Beckman was trying to hang with Sturgeon. Surprisingly, Kaluzny and Cook were staying near the leaders, even though Kaluzny’s car only had a 20 mph acceleration and Cook’s car only had a 20 mph deceleration.

Through the "S" curves the final time

Through the “S” curves the final time; Sturgeon still leads from Beckman while Kempen has recovered from his spin but is now in 6th place.

Down through the chicane for the final time, Sturgeon maintained his grip on 1st place. He then was able to enter the final Epingle du Casino corner before Beckman, thereby assuring Sturgeon of the victory. Through the chicane that last time, Kempen managed to successfully pass an unmodified Chance roll by rolling a 4. He needed to roll a 6 or less to make it through with spinning or crashing.

Sturgeon leads Beckman at the final corner

Sturgeon leads Beckman at the final corner.

Although Sturgeon was about to take the checkered flag for his second straight win, there was still much excitement to occur in that final corner. Lim tried to maintain a high rate of speed around the outside of the corner in an attempt to pass Kaluzny, but Lim spun.

Sturgeon about to take the checkered flag

Sturgeon about to take the checkered flag, while Lim spins on the outside of the final corner. Mike Cook looks on with concern, trying to figure how he can make it through the final corner with damaged brakes.

As Lim recovered from his spin, he moved out of the corner but he hogged the cornering line, just to make it tough on the two following cars to make it through that corner. Indeed, Cook had to roll on the Deceleration Table once again, using his last -1 skill token. Unfortunately for him, he rolled an 11, which was the second time he had failed a deceleration dice roll, thereby putting his car out of the race with failed brakes. Then Kempen’s Ferrari tested the fates one more time, but this time failed the Chance dice roll by crashing out of the race. Cook was classified 6th, and Kempen 7th, but Cook failed to score the single point for 6th because cars must finish a race in order to gain any points.

Sturgeon wins from Beckman

Sturgeon wins from Beckman, meanwhile, Cook (yellow car) lost his brakes, and Kempen (upside-down Ferrari) crashed in the final corner.

At the checkered flag, it was Sturgeon (+3), then Beckman (0), White (0), Kaluzny (+1), and Lim (+2). Out of the points with DNFs were Cook (-5) and Kempen (-1).

Victory podium

Driver Gary Sturgeon (well, at least a 1:32 scale representation of Sturgeon) stands atop the Victory Podium.

The points awarded at the Canadian Grand Prix: Sturgeon 10; Beckman 6; White 4; Kaluzny 3; and Lim 2.

The updated points standings after six (of eight) races:

Place Driver (Car)                     Points
  1   Gary Sturgeon (John Player Lotus)  35
  2   Mike Cook (Camel Lotus)            29
  3T  Jack Beckman (Ferrari)             24
  3T  Garry Kaluzny (McLaren)            24
  5   Richard White (Brabham)            18
  6T  Jim Landis (Benetton)               6
  6T  Greg Lim (Motorola)                 6
  8T  Brian Robinson (Walker Racing)      4
  8T  Gary Kempen (Ferrari)               4
 10   Jim Robinson (Williams)             3
 11   Mike Manderachia (Ligier)           2
 12T  Russ Herschler (Minardi)            0
 12T  Chad Marlett (Red Bull)             0
 12T  Tim Gould (McLaren)                 0

The 7th race of the CFR-Detroit racing season is on Friday, March 9, 2018, at Imperium Games at 28990 S. Wixom Road in Wixom, Michigan. Race time is 7:00 pm, although we ask racers to be there by 6:30 pm in order to set up their car. We also want to have bidding for starting positions start at 6:55 pm.

Report from FlintCon 2018

Wednesday, March 7th, 2018

On Saturday, February 3, FlintCon 2018 was held at St. Paul Lutheran Church on S. Ballenger Highway in Flint, Michigan. It was mostly miniatures gaming, with some role-playing activities taking place in a different room. I ran a race of Championship Formula Racing, followed by a game of Gutshot.

But for the early session, I didn’t run a game, but instead played in a “pirate” game where there were two large scale pirate ships fighting each other. That game was run by “Captain Curtis,” and it was a lot of fun.

Captain Curtis' large-scale pirate ships

Captain Curtis’ large-scale pirate ships.

Each ship had 30 pirates on deck, divided into the foredeck, midships, and the afterdeck areas, with 10 pirates in each section. Each ship also had three sets of reinforcements below decks, with 10 more pirates in each section. The pirates were 54mm plastic minis, like the size of the plastic “army men” that many of us used to play with when we were kids. The object of the game was to either sink the enemy ship by cannon fire (each ship had six cannon that could fire at the other, and each cannon had to be manned by at least two crew in order to fire), or to board and capture the enemy ship. You could also win by boarding the enemy ship and bringing back two of its treasure chests to your own ship.

Pirate ship close-up

Pirate ship close-up.

As it was, my ship was able to call up its reserves before the other ship, then we boarded the opponent’s ship, and in hand-to-hand combat, my ship’s pirates were able to overwhelm the enemy pirates and capture their ship. It was a lot of fun. Not a lot of strategy, mostly just rolling dice, but the visuals made it a lot of fun.

Some of the "dead" pirates

Some of the “dead” pirates during the battle for the enemy ship.

When a pirate was “killed” it was simply removed from the ship, else there would have been a pile of dead plastic pirate bodies three or four deep across the entire deck of the ship.

Meanwhile, my buddy Greg was playing in a minis game from the age of Napoleon.

Napoleonic miniatures

Napoleonic miniatures.

Napoleonic minis—the Redcoats advance across the bridge

Napoleonic minis—the Redcoats advance across the bridge.

There were also some other minis games going on.

Battle in the desert

Battle in the desert, I believe it was from the Crusades.

So then after the first session games were finished, I ran Championship Formula Racing (CFR) starting at 1:00 pm. We raced on the Detroit Belle Isle track. We had nine drivers, and a rookie,  “young” Jack, won the race.

Belle Isle track at FlintCon

Belle Isle track at FlintCon.

Then for the final session of the day, I ran Gutshot starting at 7:00 pm.

Whitewash City at FlintCon

Whitewash City at FlintCon. This is the pre-game setup where players could choose from the minis at the front of the table.

Nine hombres played the Gutshot adventure “Love & Bullets.” In that adventure, Missy Picket has fallen in love with Billy Barnes, except Billy is the leader of a small cattle-rustling outfit, and Missy’s father, the stern Colonel Beauregard Jackson Picket III forbids his daughter to have anything to do with Billy. Well, so Billy’s gang is in town, and they are going to help Billy get Missy out of town. The Colonel also has some hired guns in town, and they mean to prevent Missy leaving with Billy. There is a major complication, of course, in that none of the Colonel’s men can cause any harm to come to Missy!

So Billy and Missy and the rest of Billy’s gang made it from the Grand Hotel to the livery stable before the Colonel’s men showed up. But then bullets started flying. Just as Missy was about to mount her horse in the corral, it spooked from the gunfire and bucked her off. Then Missy mounted Billy’s horse, and Billy got on the horse behind Missy. Then they rode off, with none of the Colonel’s men daring to shoot at Billy for fear of shooting Missy by accident.

Everyone at FlintCon seemed to have a good time, no matter what game they played. I reckon I’ll have to run some more games there next year.