Posts Tagged ‘Shannowy Footsore’

Getting to Know the Rescued Captives

Monday, December 21st, 2015

After their third adventure at Losnoth, the party returned to Breathy Footsore’s inn near the citadel of Elwood the Blue.


Days #2-17 through #2-22 (Waterday, 17th Thawmist, through Waterday, 2nd Dewsnap): Once back at Breathy’s inn, most of the party stayed in their two cabins, with the women, Falafela, Opalent, and their guests, Flenda and Gwenette, staying in the nicer of the two cabins, while Lightstep, Vandin, and Vox shared the more run-down cabin with Persis and Tureg. Since the party didn’t totally trust the two brothers they rescued, Jorgio and Fredo bunked upstairs in the dormitory at Breathy’s inn. On 18th Thawmist, Elwood interviewed the party, and was interested to hear about the large stone idol in the sacrifice room. Pangborn left Elwood’s citadel on the next supply wagon that returned to Popinjay so he could give his personal report to Hawkmoon. Tureg slowly regained his strength, and by the 2nd Dewsnap he was in pretty good shape once again.

While the party was resting in order for Tureg to heal, Flenda and Gwenette filled in the party as to how they came to be captured by the orcs. Gwenette did most of the speaking. “We come from a village about 15 miles north of Losnoth. That village is named Crystal Shores, and it is on the south shore of a lake named Crystal Lake which is just south of the Marshes of Rust. The lake is not that large, but is a wide spot in the south branch of the River Bushkill that flows to the River Trollhraun, which itself flows to the Winedark Sea. Flenda and I decided to go berry and herb and mushroom gathering in the nearby Alder Thicket, which are some thick woods to the southeast of our village. Some folks call it a jungle. Anyway, it was a nice spring day a couple of weeks ago, and although my sister and I are skilled in the use of swords and such, we decided there would be no danger to us, so we took no weapons with us. Hah! That was our mistake. We wandered into the woods around mid-morning, when suddenly we were surrounded by eight orcs. We were astonished to see them in the daylight, but seeing as we had a thick canopy of tree leaves over us, the light was not strong and so it bothered not the orcs. We were quickly bound and marched through the woods to the south, then made a camp at the edge of the forest until dusk.”

Gwenette continued, “When it got dark enough the orcs blindfolded us, then marched us to the west. They probably thought we wouldn’t know which way we were headed, but since we were out of the trees it had to be to the west as the other three directions would have all been still in the trees. Finally, we were marched up a hill covered with rock rubble, then down into the dungeon. Although still blindfolded, we could tell we were underground as footsteps echoed off of the hard rock walls in the corridors. After a number of turns, we were finally shoved into the room in which you found me.”

Both girls then spoke of the long hours and days spent in the room, when finally a party of orcs came and fetched Flenda, after having first given her the white silk gown and white slippers to wear. They marched her off to the sacrificial chamber, tied her down, and were preparing a ritual sacrifice. Flenda then said, “I was trying to uphold my heritage of being descended from a tribe of fierce warriors, and tried to maintain my silence, but when it looked like I was well and truly doomed, I let out a yell like I was trying to summon any nearby kin to my aid. Then a miracle happened as the next thing I knew some unknown party was laying into the orcs and felling them about. Then a tall elven princess, at least I thought she was a princess, cut the ropes that bound me to the altar. But aarrggghhh! The orcs were already all slain. Oh, but I wanted to pay them back dearly! But at least I got the ears as a trophy from one of them!” Flenda chuckled as she mentioned gathering the ears.

During this period of resting, Flenda took time to carefully preserve those orc ears, drying them in the sun, even salting them from a supply of salt she obtained from one of Breathy Footsore’s daughters, Shannowy. Flenda also begged a new set of clothing from Shannowy, as Flenda did not want to go around wearing the white gown she was rescued in all of the time as she did not get to recover her own garments from Losnoth when she was rescued. Flenda also got some leather from a soldier at Elwood’s citadel, and she fashioned a belt to wear. And on the belt she fastened those orc ears by poking holes in the tops of the ears and tying them to the belt with some leather cord.

All the while, while waiting for Tureg to heal, Flenda and Gwenette were chafing at the bit to return to their home, but Elwood wisely talked them out of trying to travel alone, mentioning the known hunting leopards in the area, not to mention that if they had been captured by orcs in the wilderness once, they could be captured the same way again. The sisters did mention they were unarmed the first time, but were now armed with swords and wouldn’t be easily taken the next time. The party was willing to escort the girls to their home, of course, but did not want to leave Tureg behind.

Fredo and Jorgio talked a little about themselves, too. They said they had been taken under similar circumstances, although their village, Jungala (pronounced with a long “u”), was about 10 miles to the southeast of Losnoth, as far as they could reckon. Their village was right on the verge of a more southern part of the Alder Thicket, and the two brothers had gone into the woods to check on some animal traps as they were both apprentice fur-trappers. They had also been suddenly surrounded by about nine or ten orcs, bound, and marched to the dungeon at Losnoth. They had been armed with daggers, but quickly realized the folly it would have been to match their two daggers against five times as many swords. While the brothers were both keen to send word to their village of their whereabouts, they did seem content to pass the days near Breathy’s in the company of Flenda and Gwenette, in particular. It didn’t take too much talking by Elwood to convince the brothers to not try to venture home by themselves either, but rather to wait until the other members of the party could escort them to their home.

While the party was taking this break, the month changed from Thawmist to Dewsnap. Using Balozkinar’s Corrected Commoners Calendar, each month has exactly 20 days, divided into four weeks of five days each. The days of the week are, in order, Airday, Waterday, Earthday, Fireday, and Spiritday. The calendar allows for no “week-ends” as are known in some other areas. Also, at the end of the year is an End of Year Festival of usually five days, although it will have six days during a leap year. Then the New Year begins on the Vernal Equinox, when spring starts. Thawmist and Dewsnap are two of the spring months, followed by Flowerbloom and Sweetrain.

— The Dungeon Master

Another Rest Period at Breathy’s

Saturday, December 19th, 2015

Days #2-10 through #2-15 (Spiritday, 10th Thawmist, through Spiritday, 15th Thawmist, 4333 BCCC): Since their recent return from Losnoth, the party of Falafela, Lightstep, Opalent, Vandin Lakesplitter, Vox the Just, along with their dwarf pals Persis and Tureg, rested in the two cabins near Breathy’s inn near the citadel of Elwood the Blue. They put in orders through Elwood for the supply wagon from Popinjay to bring them some wineskins, as Falafela, Vandin, and Vox lacked any means of carrying water. Lightstep also ordered and received a sling and 12 sling bullets. This message was delivered to Popinjay by the regular messenger service between Elwood and Popinjay. When the weekly supply wagon arrived at Elwood’s citadel from Popinjay, a human cleric, Pangborn, arrived along with the ordered merchandise. Pangborn had been sent by Hawkmoon to get some first-hand experience with what was going on at Losnoth.

Also while at the cabins, the halflings Falafela and Lightstep, with help from Breathy’s daughters Gertrude and Shannowy, shortened their black cloaks that were brought back from Losnoth, as adult-length cloaks would have been too long for those two halflings.

During this interlude, a bit of game “housekeeping” took place. The characters all rolled dice for age, height, and weight, which caused some adjustments to their basic characteristics. The age rolls were as from pages 12 and 13 of the 1st Edition AD&D Dungeon Masters Guide. Height and weight were determined from the tables on page 102 of that same DM Guide.

The Dungeon Master's venerable, well-used DM Guide

The Dungeon Master’s venerable, well-used DM Guide

  • Falafela is 44 years old (mature halfling, add 1 point each of strength and wisdom), 2’8” and 40 lbs.
  • Lightstep is 27 (young adult halfling, subtract 1 point of wisdom, add 1 point of constitution), 3’1”, 55 lbs.
  • Opalent is 167 (young adult elf, subtract 1 point of wisdom, add 1 point of constitution), 6’1”, 115 lbs.
  • Vandin is 50 (young adult dwarf, subtract 1 point of wisdom, add 1 point of constitution), 3’4”, 120 lbs.
  • Vox is 17 (young adult human, subtract 1 point of wisdom, add 1 point of constitution), 5’7”, 160 lbs.

I suppose I should explain the notation of such as “Day #2-10” etc. A long time ago (i.e., around 1980) when I DM’ed for Dungeons & Dragons, I kept a sort of journal of what days the adventurers were active. And especially because there were more than one group of adventurers, I needed to keep the chronology to keep straight what happened when. If one group went into a dungeon on day 3 and found some particular treasure and removed it from the dungeon, a different party visiting that dungeon on day 6 would not be able to find that same treasure. Back then I just called the days “day 1” or “day 5”, etc, so when I started the new campaign in 2015 I decided to preface the day numbers with “Year 2”, hence now the days are known as “Day #2-10”, and so forth.

— The Dungeon Master

Resting up at the Inn of Breathy Footsore

Wednesday, December 16th, 2015

Here is more of the continuing saga of some new Dungeons & Dragons adventurers.


Days #2-2 through #2-8 (Waterday, 2nd Thawmist through Earthday, 8th Thawmist, 4333 BCCC): The adventurers Falafela, Lightstep, Opalent, and Vandin Lakesplitter, after their harrowing adventure at Losnoth, rested at the inn of Breathy Footsore. The inn has a sign that just said “EAT” and was about 100 yards north of the citadel of Elwood the Blue. There was a 20-foot by 20-foot barn just to the north of the inn, and about 50 yards to the west of the inn were two small cabins. Breathy, a widower, lives at his small inn/tavern with his two daughters, Gertrude and Shannowy. Gertrude is 16, and a stocky brunette. She favors her father. Shannowy is slim, blonde, and 17 years old. Breathy also employs a cook, Petey One-eye, a fighter who lost his left eye in a battle about 10 years previous. Petey wears a pirate-style patch over his missing eye. Breathy himself is overweight and is going bald, but has a jolly disposition. He is always short of breath, and any sort of physical exertion would probably give him a heart attack. He did offer a discount to the party if they helped out by chopping firewood and fetching water from the well, and able-bodied members of the party took advantage of that discount.

When the party arose the day after getting back from Losnoth (on 2nd Thawmist), they met a human fighter, Vox the Just, during breakfast at the inn. Vox seemed keen on joining the party for a share of any treasure found.

After breakfast on 2nd Thawmist, Opalent, Falafela and Lightstep went to speak with Elwood at his citadel. Elwood’s citadel was constructed of cut limestone and was arranged in the shape of a 6-pointed star, a little more than 100 feet from one point to its diagonally opposite point. There were two wooden gates, one on the north side and another to the south. In the center of the citadel was the keep, a circular tower 30 feet in diameter and about 35 feet tall. The party were escorted into the tower, and up a circular stone staircase to the third level, noting that the ground floor of the tower contained quite an armory. The 2nd floor contained sleeping quarters for Elwood’s troops. All of Elwood’s guards wore medium-blue tunics emblazoned with a yellow, olde-English style “E” over their armor. Their shields were also decorated in the same manner.

Elwood knew the party had been at Losnoth, and asked what they had encountered there. He asked how many orcs they had encountered, in particular. After hearing the party’s story, and how they lost three of their party, he offered some troops to help dig graves for the fallen near the inn. Elwood then told the party why he was at this particular citadel. He related that his post was to guard against any hostile infiltrations, particularly orcs, from the north or east. This was to help protect the villages of Finsbury Fields and Popinjay to the west. He mentioned that he usually gets messages from Popinjay every few days, and a supply wagon makes a journey from Popinjay to Elwood’s citadel about once a week or so. Elwood said he has been asked to do more active patrolling, but he says he didn’t have nearly enough men to send out strong patrols and also protect the citadel. In particular, Elwood said he would like to send a strong force to clean out Losnoth once and for all, but he couldn’t afford to lose any men in attempting that task, so he dared not risk it.

Elwood also mentioned that he was looking for his long lost brother, Jacob the Blue. He asked if the party ever came across him to try to bring Jacob back to Elwood, or at least to try to send word of where they may have encountered Jacob. Elwood described Jacob as being about three inches shorter and 50 pounds heavier than himself, and having dark, wavy hair.

In the next several following days, while Vandin (in particular) and the others were regaining their strength, they spoke more with Breathy. Breathy mentioned how the party could stay at the two cabins instead of just sleeping in the cots in his dormitory-style room in the upstairs of his inn. The party did do just that. Of the two cabins, each was only about 10-feet by 12-feet in size. Each had a 4’ x 4’ table with 4 chairs, a small fireplace, and a few old iron cooking pots and utensils, but no beds. One of the cabins was sort of run down, but the other was in pretty good shape, although unoccupied. Breathy mentioned that the cabins were both occupied until a few weeks ago, but the occupants just up and left in the middle of the night. Breathy said he also used to keep some pigs in the pigpen behind one of the cabins, but the pigs all vanished on a different night. Breathy also related that business had really dropped off lately, and there weren’t many travelers coming by his place. He was thinking of just letting the inn go and moving back to Popinjay.

Toward the end of the party’s rest period, Elwood mentioned that his lookouts had noticed four humans (it appeared) heading east. Those travelers were about two miles north of Elwood’s citadel when they were spotted. Elwood thought the party would want to know about those others.

So, the party finished out the week in the two cabins, letting the two females, Falafela and Opalent, have the nicer of the two cabins, while Vandin, Lightstep, Narvet, Persis and Tureg stayed in the lesser cabin. Vox continued to bunk at the inn for now. Falafela also cut down the high, hard boots to better fit her halfling size.

–The Dungeon Master