Posts Tagged ‘Braztook Hills’

Return Journey to Crystal Shores

Tuesday, August 2nd, 2022

(This is more of the adventures of Douag, Falafela, Lightstep, Opalent, Vandin, and Vox using the Advanced Dungeons & Dragons 1st Edition rules.)


Day #2-32 (Waterday, 12th Dewsnap, 4333 BCCC): The party of Douag, Falafela, Flenda and Gwenette Deathmar, Jorgio, Lightstep, Opalent, Vandin Lakesplitter, and Vox the Just awoke shortly after sunrise, which was around 5:20 am. They ate a solemn breakfast of cold cereal and milk, and then they all went to see Karnack after they had eaten their fill, as word was passed to them during breakfast that Karnack had translated the scroll from Koban Hairfoot’s tomb. While Tureg joined the others for breakfast, he told them at that time that he was going to leave the adventuring life, and would somehow return to his home village of Garzan, which was next to the Burntface Volcano. Tureg then repaired to his own quarters and did not join the others when they went to see Karnack.

“Good morning!” said Karnack when the party had arrived. Standing next to Karnack was the ranger, Clayton. “Excellent news! We have determined what the scroll has to say. You all remember this, no doubt?” As he said that, Karnack passed the original scroll to the party members, or at least Clayton took the scroll from Karnack and showed it to the party members. Here is what that scroll looked like:

The scroll that was recovered from the Tomb of Koban Hairfoot

After every party member had refreshed their memory of the scroll, Karnack read them the translation:

“Behold the wondrous power of the Pendant of Winstone. It holds the cure to many diseases if only it is used properly.

To fully effect a cure you must use the Pendant with a pure gold chalice of a high value. It must not be adulturated with any base metals although it may be adorned with jewels of high value.

To use the Pendant fill the chalice with pure water. Then dip the Pendant into the chalice and leave it there from sunrise to sundown all the while keeping pure beeswax candles burning on either side of the chalice.

After sundown, the elixer is ready for consumption. Allow each of the afflicted to take one mouthful only of the elixer from the chalice and to swallow the elixir. The imbiber will be cured within one hour. They should not be active during the curing period but should rest easy.

Beware that the Pendant of Winstone cannot perform unlimited cures. When it reaches its limit of cures its stone will turn from glossy jet black to a dull gray.”

Karnack then looked up. “That appears to be all there is to it. Lightstep, you retrieved two candles from the tomb. Do you know if they are beeswax candles?” Falafela answered, “Actually, I carried the candlesticks and candles. I do not know if they are beeswax or not.” Karnack then continued, “OK, we will have to ensure you take a goodly supply of beeswax candles with you.”

The party then thanked Karnack profusely. The sisters Flenda and Gwenette, in particular, went up to Karnack and hugged and kissed him, which embarrassed Karnack just a bit. Then, the party said their goodbyes to Karnack and Clayton. Clayton said, “Have a safe trip. Make sure to keep the Braztook Hills on your left. Head due south until you reach the east-west road between Fenshaft and Ganzir-Galad, then veer to the southwest and make for the Alder Thicket. Good luck!” The party then also thanked Clayton again for his assistance in retrieving the Pendant of Winstone from the Tomb of Koban Hairfoot.

Most of the party’s backpacks were already packed for traveling, although they of necessity went to the mess hall and topped off their supply of iron rations (hard biscuits and jerky) for traveling. The party did pay for this food, although they had been fed for free during their stay at the castle. The party also purchased some more torches, even though they might not need them in the near future. The party then went to say their good-byes to Tureg, and then they assisted Vox to mount his horse, which one of the stable boys had obediantly saddled and fetched from the stable. The stable boy also gave a quick lesson in how to saddle the horse, and how to arrange the bit and bridle, then by 9 o’clock, they were on their way out of the castle.

Fortunately, the light riding horse that was purchased for Vox was quite tame, and it easily followed along with the other travellers who were all afoot. The party met the north-south road than ran south from Bridgefields after a few miles, then followed that road for about another five miles before turning towards the southwest. After about 15 miles of total travel for the day, the party camped near the road that ran to the west towards Ganzir-Galad. It had been a pleasant day of travel, with temperatures in the low 70s and with low humidity.

The party figured they weren’t in much danger, so they only posted one guard at a time. The watch order was set as: Falafela, Vandin, Douag, Lightstep, Opalent, Flenda, Jorgio, Gwenette, and Vox. Vox tied his horse to a nearby tree. Other folks gathered up some tall grass and brought it over for the horse to eat. Gwenette asked, “Hey, Vox! What’s this horse’s name?” Vox answered, “I didn’t think to ask. I guess I’ll just call him “Horse.” Since the horse was a gelding, that seemed good enough. Finally, when it got dark after 6:30 pm, most of the party slept except for the guard on duty.

Day #2-33 (Earthday, 13th Dewsnap, 4333 BCCC): Sometime after midnight, Flenda awoke. She thought to herself, “It seems like someone should have woke me before now to stand my guard shift.” She quietly got up and tried to look around, but the moon had already set, and the scattered clouds were obscuring some of the starlight. After Flenda accustomed her eyes to the dark for a minute or two, she quietly walked around the campsite, looking for Opalent, who was to have stood the watch before Flenda and who should have waken Flenda to stand the next watch. Flenda then walked around the camp, loudly whispering, “Opalent! Where are you!?” After circling the camp three times without receiving a response, Flenda then woke everyone else in camp. A quick head count revealed that not only was Opalent missing, but so was Lightstep! Douag quickly and gruffly said, “I woke Lightstep to serve the next watch, then I fell asleep! I don’t know what happened!” Flenda suddenly realized that Lightstep was carrying the Pendant of Winstone and the golden chalice, both of which were needed to effect the cure for the zombie curse that was afflicting her home village of Crystal Shores! Flenda blurted out, “We have to find them! They’ve taken the pendant and the chalice! We need those to help my friends in my village!” Gwenette said, “Light some torches, let’s see what we can find.”

The party did light two torches, and the first thing they noticed was that both the Pendant of Winstone and the golden chalice had been left right in the middle of their camp, and had not been taken away. The Necklace of Harbinge was not there, though, so presumably it was still around Lightstep’s neck. Flenda and Gwenette and Falafela circled the camp, looking for footprints in the dewy grass. They found the party’s footsteps coming from the northeast, but the only other footprints they found that led away from camp went straight to the road between Ganzir-Galad and Fenshaft. Jorgio said, “I’ll bet they didn’t go toward Fenshaft. Don’t you remember Tureg saying it was populated by goblins!?” The party agreed that Lightstep and Opalent must have headed off towards Ganzir-Galad, at least for a while, but they didn’t feel they had any time to track them down. As there was no evidence of any other tracks, the party concluded that the missing duo were not missing due to any foul play, but had just left of their own free will.

Since it was still a couple of hours before dawn, the party settled back down and tried to get as much more rest as they could, but hardly anyone could really get to sleep, as they all were wondering just what the heck had happened to Lightstep and Opalent.

Finally, the sun arose around quarter after five (of course, these times are all estimates, as nobody back then was wearing a watch!), and the party awoke and hastily ate some hardtack and jerky. Jorgio said, “I’ll be glad to get back to civilization where I can eat some real food!” There were several grunts of approval from the others. After the quick meal, Flenda and Gwenette helped Vox get his horse saddled, then they helped him mount his horse, then the party resumed their travel towards Crystal Shores.

The party crossed the road that ran between Ganzir-Galad and Fenshaft, then continued on towards the southwest, keeping the Braztook Hills near to their left. As the party crossed the road, Flenda and Gwenette scouted the road for about a quarter-mile in each direction. Flenda went towards the west, towards Ganzir-Galad, and Gwenette scouted towards Fenshaft, towards the east. After they were done scouting, they hurried to rejoin the party. Gwenette said, “Opalent and Lightstep did not head towards Fenshaft, or at least if they did, they did not follow the road.” Flenda then spoke,saying, “I found both of their tracks heading down the road towards Ganzir-Galad. A couple of times their tracks veered off the road but then came back on to the road a few yards farther down. I guess they had their reasons for leaving us, but it would have been nice of them to have said good-bye!”

As the party trudged on towards the southwest, the temperature kept getting warmer, and the humidity increased sharply. All were dripping in sweat, and of neccessity took more breaks than usual. Fortunately for them, too, was the fact that it was still spring, and so all of the little streams and rivulets that they encountered were full of fresh water. Finally, they left the Braztook Hills behind and headed straight for the Alder Thicket. Although it was only about four o’clock in the afternoon when they reached the edge of the thicket, they decided to camp on the edge of that jungle, rather than try to cover any more distance that day. Flenda and Gwenette made a bit of protest, as they still wanted to press on while there was daylight remaining, as they wanted to get home as soon as possible. They even begged for the others to give them the Pendant of Winstone and the golden chalice to carry so they could hurry ahead, but the others talked them out of that idea, saying it was important to stay together right now because they couldn’t be sure what would be encountered not only in Crystal Shores, but also in Mont du Plat when they passed through that latter village.

The party settled into camp, Flenda and Gwenette helped Vox to dismount his horse, then the sisters unsaddled “Horse,” as that was the horse’s name. Then they pulled up some long grass and gave Horse a thorough rubdown. Horse enjoyed that immensely. Vox was a little alarmed when the girls took the tether off Horse and let him wander a bit, so he could graze. Horse also rolled around in the grass after eating, then he came back to the party and was re-tethered to a tree. The party set the night’s watch order as: Falafela, Vandin, Douag, Flenda, Jorgio, Gwenette, and Vox. The rest of the night passed uneventfully.

Day #2-34 (Fireday, 14th Dewsnap, 4333 BCCC): Soon after the party awoke the next morning, while everyone was eating their customary hardtack and jerky, Jorgio stood to make an announcement. He made a gesture for Flenda to join him, and so she rose and stood by his side. Jorgio looked very solemn, “Ladies and gentlemen, I just wanted you all to know that Flenda has consented to be my bride! We plan to marry as soon as we can get her parents’ permission.” Flenda, who didn’t embarrass easily, felt her cheeks flush at the announcment. Everyone else, except Vox, who still coudn’t stand on his own, got up and congratulated the couple. Flenda then added, “He asked me when we were watching over the cyclops, while we were waiting for you all to make a reappearance. At first I told him I’d have to think about it, just to leave him hanging for a while. But I couldn’t wait more than 10 minutes before I said yes!” Gwenette then went out of camp and picked some wildflowers for Flenda’s hair, fashioning the flower stems to make a sort of tiara. Gwenette then helped weave the stems into Flenda’s hair.

For a moment, the sisters Flenda and Gwenette forgot about their hurry to return home, as they shared some sisterly hugs. Then Douag spoke, “Ladies! Don’t forget we still have a ways to travel. We should be on our way. I think it is going to storm today.” Indeed, the morning was humid and still, and what sky could be seen to the west was filled with dark, towering clouds. So Flenda and Gwenette saddled Vox’s horse, and while Flenda and Vandin were helping Vox mount Horse, Gwenette fed Horse the roots of some lacy plants she had pulled up at the same time she was gathering flowers.

The party pushed on into the jungle of Alder Thicket. They had made about 10 miles by around 3 p.m, when the clouds loosed a terrific thunderstorm upon them. About 10 minutes before the rain fell, the wind had picked up considerably, waving even large trees in its breeze. The party had just passed through Mont du Plat about the time the wind starting blowing, and they had crossed over to the south side of the south branch of the River Bushkill. They had not seen anything moving in the humid heat of Mont du Plat as they passed through, and they hadn’t been in any mood to investigate matters in that ville. When the rain came, a couple of party members wanted to return to Mont du Plat to seek shelter, but the others, particularly Flenda and Gwenette, ruled that out. Flenda said, “We have to get home first! Besides, who knows how many zombies may be hiding inside some of the buildings in Mont du Plat!?”

So the party continued marching alongside the river, but after another 10 minutes the rain came down so hard that nobody could see for more than a few feet in front of them. Vandin held his shield over his head for shelter until his arms were going numb from holding the shield in that unnatural position. Vandin yelled over the fury of the storm, “We need to stop for a while and wait this out!” So the party sheltered under some large trees that held off some of the hardest rain. Flenda and Gwenette helped Vox to dismount, then the girls were both trying to calm Horse, as he was getting spooked by the lightning flashes and the boom of the following thunder.

Finally, after an hour or so, the storm subsided as quickly as it had come on. As the storm left, so did the high humidity, for which everyone was thankful. The river was rushing much faster than before, heading towards Crystal Shores. Falafela said, “You know, if we had a boat, we would probably be in Crystal Shores in 15 minutes, the way the water is rushing so fast!” Douag countered, “Or else we’d all be drowned when the boat flipped when it hit a submerged rock!” The party then tried to shake off as much water as they could before continuing on, but after they had marched only another couple of miles, they were all feeling chilled.

Vandin and Falafela both chimed in about the same time. “The next clearing we come across, we should make camp and try to get a fire going.” “Yeah, we also should camp because it will be dark by the time we get to Crystal Shores, and since we’re not sure what to expect, I wouldn’t want to walk into a situation where the entire village was full of wandering zombies in the dark, and we’d all be exhausted and maybe too tired to fight them off!” So, despite the pleas and tears of Flenda and Gwenette, the party made camp another mile along the trail. Although the ground was thoroughly soaked, some party members, directed by Falafela, gathered up some moss and small logs to make places to sit that were off the ground. Then everyone except Vox gathered some logs for a fire. Then the battle axe of Douag was employed as a woodsman’s axe, splittling logs for a fire. Although it took some doing, with Falafela directing others as to how to find dry logs that had been under various forms of cover, eventually a fair amount of firewood was cut and stacked. Then Falafela, using her former forester skills (before she turned to thieving), kindled a fire. She did admit to cheating by first lighting one of their pitch-impregnated wooden torches, but that torch did a wonderful job of getting some kindling going, then larger and larger sticks, and then logs, until at last a quite warm and satisfying fire was built.

The sisters Flenda and Gwenette then turned their attention to Horse, rubbing him down as best they could. Unfortunately, there wasn’t much available to feed Horse as there was no grass or grain in the area of the camp, seeing as how it was in the middle of a jungle, and he eschewed the leaves that were offered him. Gwenette said, “Well, it probably won’t hurt Horse too much to go hungry for a night.” Vox then asked, “How do you two know so much about horses?” Flenda answered, “Do you remember when we met up with Jenn Jise and some other fellows on our way to Karnack’s? Do you remember us saying that our father used to ride with those rascals? Well, as young girls we got to attend to various horses. Although we don’t own any horses now ourselves, we are quite at home among them!” Gwenette added, “Yeah. Flenda, I think we need to acquire a couple of horses for ourselves, as all of this walking about is for the birds! Why should we walk when we could ride!” She said that last sentence with a wink of her eye, while gesturing towards Horse. “Wait a minute!” said Vox. “I paid for that horse, fair and square. He’s mine! You’ll have to teach me how to care for him, assuming I get cured, of course.” Gwenette quickly put Vox’s mind at ease. “Oh, don’t worry, we’re not going to take your horse. We should get our own horses, though. We also need to get some draft horses for Mylene, so she can start a caravan service to our village.”

Then sunset came, and the party settled in for their last night before they would finally arrive back in Crystal Shores. They decided that since they were about midway between both Crystal Shores and Mont du Plat, they had better have two guards awake at all times. So they set the watch order as: Falafela and Vandin, then Douag and Vox, then Flenda and Jorgio, and finally Gwenette and Falafala (again). They also improvised a barrier of branches and brambles around their camp, just to make it harder for anyone or anything to be able to sneak in unnoticed. Then they all got as much rest as they could.

Journey to Karnack’s Castle: The Second Day

Saturday, January 16th, 2016

We now leave the action at the spider farm south of Rushtu’un, and return our attention to the other group of adventurers who are traveling to Karnack’s castle.


Day #2-26 (Airday, 6th Dewsnap, 4333 BCCC) The party were all awake by 6 am, ate some food, then began their march towards Karnack’s castle once again, with Vandin and Vox in the lead, as usual. The day promised fair weather, as at dawn there was not a cloud in sight. They continued to march mostly towards the northeast, always keeping the Braztook Hills at least a couple of miles away to their right. Fortunately, Herschel Gobinmyer had given them a fair map and had mentioned prominent landmarks to navigate by. The group reached the road between Ganzir-Galad to the west and Fenshaft to the east about an hour before noon, so they lay down behind a low hill where they could not be spotted from the road, and ate lunch and rested for about 30 minutes. They then crossed the road, turned mostly north for another five miles, then were able to resume their northeastern course. Finally, in the late afternoon, after journeying about 20 miles, they made camp again. After dinner, the party realized they had collectively eaten about half of the rations they had started this journey with. They reckoned it should be OK, though, as they reckoned they should only have another 10 or 15 miles of marching to reach Karnack’s castle on the morrow.

Before retiring for the night, again without a campfire, the party decided on their night watch order: 1st watch: Vandin & Vox; 2nd watch: Falafela & Opalent; 3rd watch: Lightstep & Tureg; 4th watch: Gwenette & Jorgio. Vandin and Vox stood their early watch uneventfully, and then around 9 pm Falafela and Opalent took over. As it grew darker, there were only the stars for light, as the moon was a late-rising moon. Toward the end of their three-hour watch, both Falafela and Opalent heard a horse snort just on the other side of the low hill to the east of the party’s camp. Lightstep had been awake since making camp, as he was worried about his dangerous cargo of the evil ring that had been found at Mont du Plat, and he too heard the horse. So, he decided to sneak to the top of the low hill and see what was on the other side. Maybe 75 yards away was a small campfire, and Lightstep could make out the shapes of several horses and possibly several human-sized shapes near the fire.

— The Dungeon Master

Journey to Karnack’s Castle: The First Day

Friday, January 15th, 2016

This post begins the journey of the group from Crystal Falls to Karnack’s castle. The wise old druid of Crystal Falls, Herschel Gobinmyer, had directed the party to travel to see Karnack to see if Karnack could discover anything about the evil ring that had been found at Mont du Plat, and to see if anything could reverse the apparent zombie curse that had befallen Crystal Shores.

Day #2-25 (Spiritday, 5th Dewsnap, 4333 BCCC) The party arose from Mylene’s loft around 7 am, then gathered up the girls and Jorgio from the Deathmar’s house. They all ate as much food as they could, then departed the village of Crystal Shores around 8 am. They decided, since they had to march around 60 miles, that they should pace themselves at about a 2 miles-per-hour speed. Around an hour after high noon they reached the ruins of Mont du Plat, crossing over to the north side of the south branch of the River Bushkill on the low bridge. They then traveled past 6 buildings, a few of which had the stench of death about them. The party did not stop to investigate, though, as they were in a hurry to reach Karnack’s castle. The druid Herschel Gobinmyer had actually tried to get the adventurers to rest an extra day before they began their trek, but they all felt good enough to start as soon as possible.

About an hour after passing through Mont du Plat, the party stopped for a 30 minute long lunch break and rest. (They had also been resting for 5 or 10 minutes per hour of marching.) Then they resumed their march. After around 10 hours of marching, at about 6 pm, they had left the river behind (it was merely a creek at this point, anyway) and finally emerged from the jungle and into the clear. They could see that ahead of them was mostly clear terrain, with a few scattered low hills to their front, and they could plainly see the Braztook Hills on their right, to the east. They decided to make camp at this time, as they had already marched at least 20 miles. They made no fire, lest it attract any unwanted attention. They ate dinner, then posted a paired watch of Opalent and Vox, then Falafela and Vandin, then Flenda and Lightstep, and finally Gwenette and Jorgio, each pair standing watch for three hours. When Falafela and Vandin were standing watch, they heard a loud crash from the direction of the jungle, right near where they had been marching during the day. They surmised it was merely a dead tree falling, and since it did not wake anyone else up, they decided to just watch even more intently, but nothing else occurred during the rest of the night.

— The Dungeon Master

DM note: To make it easier to read the adventures in proper chronological order, I have added a link in the sidebar under “Fantasy Role-Playing” that points to the D&D Adventure Log. You could even bookmark that link, if you enjoy reading these adventures.